Idea - Item Advancements
Good question over on Reddit - https://www.reddit.com/r/FantasyAGE/comments/14g8wdc/magic_item_distribution/ Here is my comment. Came up with a decent framework for incorporating items into an overall character advancement plan. Items are definitely quietly supported in AGE. A decent amount of focus on weapon equipment and styles, but little on modifiers on those weapons. I went through the AGE books (even ModernAGE Threefold as that has a lot of things that made it into FAGE 2e). I found that the FAGE Campaign Builders Guide Chapter Six on Rewards is the most helpful. On page 77 it has an example campaign called "The Horde of the Dark Temple" with its magic item intentions. The guide splits a campaign into five groups much like adversary threat. Level 1-4 magic items are limited to story focused common trinket (to be later empowered). Level 5-8 magic items are intended to have 3-4 permanent magic items per character. The example ends there and does not go into plans for the...