Posts

Showing posts from July, 2023

Decoding the AGE Action Economy

We now have a number of clues to start understanding the AGE system and go beyond "major" and "minor" actions. In the current rules it is not clear how much value these provide as you could go from "Charge" which adds a +1 on a potential 3d6 attack to "Heal" which is baseline 1d6 value. Clues MP to SP to 1d6 Relationship As discovered in https://herdingdice.blogspot.com/2023/07/decoding-mp-from-spell-descriptions.html we can safely say that 1MP equals 1d6 value as well as 2SP equals 1MP. The spells descriptions and basic combat/spell stunts lead us to that conclusion. Given those measurements a "Melee Attack" major action can range from all the different melee weapons so from 1d6-1 to 3d6. This would be equivalent to about 1 to 3 MP or 2 to 6 SP. Move/Run In the blog post we also determined that 1MP equals 10 yards of movement. This matches the move action and thus we can say a minor action would be equal to 1MP or 2SP. Looking at r

Decoding MP from Spell Descriptions

Image
  On the heels of the last post https://herdingdice.blogspot.com/2023/06/decoding-mana-point-and-target-number.html, I used the data and attempt some multiple linear regression. It was rough, but I found something to start from. I only used 44 of the easier spells to decipher, mostly damage spells. There are a lot of spell effects that I would have to put a lot of opinion into their numerical values so instead of opinion I just cut them from the analysis. I ended up with three basic parameters that one can use to ball park home brew your own spells decently close to rules as written. The Simple MP Guide for Homebrew Spells Every d6 of damage or healing or direct value costs 1MP (1d6 = 1MP, 2d6 = 2MP, 3d6 = 3MP) if there is a +1 or +2 type of effect round up to 3.5 for 1MP cost Every 10 yards of range costs 1MP (round up to nearest multiple of 10) Every 10 yards of area of effect range costs 1 MP for spells defined with radius the range is the radius for spells defined with rectangle, t