Simple AGE for the Old Age
If you are going out to buy the latest edition of the Engine magazine #3 you will find articles about a small experiment in the AGE families of systems. This new one is called SAGE and stands for "simple adventure game engine". The fastest way to get to the parts and existing AGE enthusiast is to flip to the last article which is a conversion guide between AGE and SAGE. Here are some of the main conversions you might be interested and some of the critiques I have for the developers choices. Bonds Instead of Relationships, Class Theme, and Specializations The new element in SAGE "bonds". It uses the same mechanics as seen in FAGE 2e Modern AGE with ranks and wordy themes. I think the developers liked that it represented a small boost of resources that can be spent to improve outcome. What bonds are in SAGE do are basically an additional pool of fortune points. Each bond has a rank and number. You can spend a bond point to create a fortune point to be added back to yo...